admin
26
Oct
(In)Visible
- By admin
(In)Visible is an interactive performance that uses light as a way of challenging our perception of the body in space. It questions how the phenomenology of space, effected by light and conversely the absence of light, can alter our experience of a dance. Participants enter a pitch dark room and can only perceive the movement using their other four senses. From the outside a screen displays what is going on inside the room through the use of infrared cameras. Thus, the screen mediates the perception between two worlds—One that is seen solely through visible light, and the other that is completely absent of it. The dancers become a vehicle for confronting the viewer with the body removed; one that becomes compressed to two dimensions, only to be seen through either the screen or in darkness.
25
Oct
Collective Soundscapes
- By admin

An interactive web-based application that allows you to mix user generated audio samples recorded in New York City. In this urban environment we are hyperstimulated by many sounds. These sounds are often interpreted as noise and we adapt to this through creating filters that push these sounds further from our conscious.
At the same time these, many of these sounds are what define our city life and the urban environment. How can we reclaim these sounds and gain a better understanding of how to interpret them?
If we record the soundscape, we can then begin to create a vocabulary that describes the sounds we capture. Though the power of user generated content, we can begin to catalog these sounds and create deeper connections between signifier and the signified.
25
Oct
Bicycle Restore
- By admin

A family heirloom and one of, if not the only, material possession I treasure. This Japanese made Centurian Super le Mans bicycle was passed down by my father who had ridden it since the 70s. On being gifted this bicycle, I repainted and reassembled the bicycle with the help of Los Angeles’ Bicycle Kitchen Coop.
25
Oct
Windowfarms
- By admin

Community web development for Windowfarms, an open source hardware system that promotes and educates urban agriculture and sustainability. Using various google APIs, web tools are quickly prototyped and implemented to serve the R&DIY community that supports the Windowfarms project. Tools include a educational sponsorship program registration and pledging as well as a custom online instructional site that supports user translation into other languages. I work as part of the Windowfarms core team in other faculties such as publicity and exhibition installation as well.
25
Oct
Showtime House
- By admin

This interactive installation theme on the TV series United States of Tara was conceptualized with Daniel Perlin. Computer vision technology makes it possible to become Tara and experience the confusion and dissociation she feels when her alters take over. When visitors look into Tara’s digital mirror, their facial contours are captured by a camera and digitally tracked so when they move around the exoskeleton, Tara follows them in spectre-like fashion, switching between alters as she moves.
15
Apr
Online Chessboard
- By admin
photo by Tom Igoe
This wifi connected chessboard allows you to play against others around the world who are connected via another chessboard or a web game interface. Each board contains a unique ID that is registered with a username created by the owner of the board. They can then request to connect to other users via SMS or telephone interface.
Opponents moves are indicated on the board through the illumination of the spaces. The board also warns of illegal moves through simple light patterns. Beyond normal two person game play, the board has other features such as playing against the computer and learning mode. A key element to the board was to maintain the traditional aesthetic and manner of gameplay while allowing the ability to transcend physical space. This board also becomes more interesting when left in a public space such as a cafe where user can casually play with anonymous opponents, creating interesting social relationships.
25
Mar
Interactive Concierge Table
- By admin

Hotel lobbies are shared spaces for hotel residents and visitors that integrate social spaces such as bars, restaurants, and waiting areas. The hotel provides concierge services for the visitors for variety of information about the area including activities, resources, attractions, etc. Many people gather around tables in the lobby as a form of interaction, as well as for other activities such as playing games, waiting, and getting information from newspapers and other guides. The interactive concierge table aims to meld these interactions.
The table lives on the hotel lobby floor, creating a vehicle for social interaction as well as providing and storing activity information for each guest. Guests connect to the table through their unique ID embedded in their hotel key card. The guest can put their cards on the table and the table draws the data onto the screen. The table allows multiple users to interact. A user can decide if they want to use the whole table and share their content or use just a section of it. After creating and editing maps and data, users can send this info to their mobile device via SMS or other mobile application.
25
Oct
Manhattan Short Film Festival
- By admin

Creation of the film screenings back-end in PHP for the Manhattan Short Film Festival. This festival unites audiences across six continents of the globe for one week via the most compelling short films submitted each year.
04
Nov
Juncture LA
- By admin

Juncture is a participatory, public space, media environment about historical memory, cultural identity, and collective recognition in Los Angeles. The core content component of the environment is the Remapping-LA interpretive media database, containing thousands of historical images, videos, and sounds enriched by layers of metadata including temporal and geographical information, descriptive texts, and extensive tagging. Junction is a collaboration between REMAP/UCLA, California State Parks, Walt Disney Imagineering, and CENS/UCLA. Contributions included conceptualizing the interface mock-ups, participating in creative development, and producing online and print content.
14
Jun
Monumento 872
- By admin

What began as a simple end of the year party ended in a culmination of art, music, community, history, technology, and last but not least—tacos. UCLA’s TFT course in Interactive Multimedia teamed with REMAP to explore the history of Los Angeles through the integration of cutting edge Nokia N83 mobile devises and Cisco Systems WiFi grid. We used these devices to map Los Angeles in innovative ways using GPS and REMAP’s massive image database.
Monumento 872 was, at it’s core, a way of sharing these “maps” with the community. Though the collaborative conception of our class, this event was born. We could not have made it happen without the support of the REMAP team, especially Vids Samanta and Jeff Burke. Vids was the key programmer who developed the Python software for the Nokia Devices. They were loaded with a “GPS medal detector” application. When you came in proximity of a defined GPS location, your device would be fed a “hidden treasure” in the form of historical information and images about the location you were at.
The event was a huge success with a turnout of over 1000 people of various sub-cultures from across Los Angeles. It took place a Chiperaki and the adjacent historical park just north of Chinatown. The event include various music artists performing in the park, a mixed media art show, taco truck, and the interactive devices.
01
Jun
Germs Burn for Darby Crash
- By admin
This piece deconstructs the audio of Matmos’ “Germs Burn for Darby Crash” through a animated visuals in which the spectator is taken on an journey though abstract interpretation of internal physiology. The animations are controlled through live performance with a bandaged appendage. The piece was performed as part of the Visual Music Concert at UCLA’s Design | Media Arts department under the direction of Casey Reas.
